Thursday, September 20, 2018
Just as lead mountain was starting to shrink along comes a few more extra purchases.
Warlord had a sale recently offering up their Terminator rules for £10.00 who could resist, rules, figures and a playing surface... I am not sure how much game time they will get but could be fun to paint and the rules might suit my 15mm modern sci-fi stuff for a quick 1 hour outing.
Meanwhile on the same day a fresh batch of reinforcements for the Haiti project, plenty of new infantry to flesh out the ranks, the plans for the campaign are well underway so these can double up as forces for the slave armies or French.
I had a few spare african heads in the spares pot so made a couple of changes to give them less of a european feel. Let's see how these shape up in the weeks ahead.
Saturday, September 15, 2018
A rather short post this weekend.
A good friend of mine gave me the heads up of some Shroud Mages Submarines going cheap on the wargamers friend ebay a few weeks ago, they took a while to arrive and where badly in need of a new paint job, but the good news is they don't take long and if they sink in combat I will simply claim that was the plan.
What a difference a re-paint makes.
With a few more human ships to tidy up. I am looking forward to getting these on the table.
The blub claims the following.
This large submarine was designed by the Shroud Mage Artisans with one purpose: intimidation! Its massive cutting blades are designed to rip the bottoms out of enemy ships, sinking them in the blink of an eye. And if that’s not enough, short range clockwork torpedoes have been added to this model to cause even more damage.
Monday, September 10, 2018
Major Chevrolet stumbled into the grounds of the Oiseaux Moelleux Plantation to find Gareth Chasse standing on his manicured lawn staring at the ragged troops now filling his orchard.
"Duport is lost, you ran away Major and you brought Bosou Delaroo here to my door. Get out of my sight I will deal with him myself!"
"Maurice fetch me my hounds".......
No sooner had he yelled his orders, African drums and chanting could be heard from the hinterland, the women walked out from their huts and looked towards the tree line. Delaroo was coming to free them.
After his victory a few days before Bosou Delaroo knew he held the initiative he had over 70 men under his command including the plantation slaves in the barns and huts spread out across the coffee fields. He had amassed muskets from the fleeing Guard Nationale and from the Spanish and planned on burning Oiseaux Moelleuxto the ground killing any whites he could lay his hands on.
Major Chevrolet called his men to stand to. Ordering them to line the low stone wall of the Orchard, he was out numbered but was keen to avenge his fallen men from the last bruising encounter. Besides with Chasse watching his every move, he needed his men to put up a good fight or he would be back in chains.
The slaves of Oiseaux Moelleux saw their chance for freedom and broke out of their chains, grabbing knives and sharpened sticks from their hiding places and rushed to join the attack.
Gareth Chasse seeing his flanks being turned, called forward his Cuban handlers and their war hounds, they had not been fed for a number of days and were straining on their chains.
Corporel Houlte ordered his men up stairs in the plantation house to getter angle on the mob of slaves threatening the left flank, he had never been upstairs in the house and certainly not in the bedrooms, as he fired a musket shot towards the advancing slaves a flash in the pan caused the drapes to catch fire which soon began to engulf the whole room.
Meanwhile on the right flank Chasse sent his dogs forwards having seen more of his property break free and pour out of the barn looking to over throw their masters he needed to teach them a lesson. Major Chevrolet was powerless to support the ensuing melee he was heavily involved in a long range fire fight with Delaroo in the centre of the table.
The slaves rushed forward head long into the snarling dogs neither side looking to give any quarter.
In the coffee fields, both man and dog fell.
The slaves broke and ran their force morale falling backwards as they fell back to the cover of the barn. With the house now well ablaze Delaroo ordered his men to fall back.
He had wanted to be the one to torch the plantation but he was pleased with his days work even if he had not been able to drive off the French, who now only had ruins to defend.
Sharp Practice at it's best, random events caused the fire and the first chapter end the following turn caused the building to collapse in on itself. The plantation was destroyed without an attacker getting within 100 yards of the building.
It was nice to get some new toys on the table even if the new house was burnt to the ground and most of the dogs were killed, the curse of fresh painted stuff lives on.
Talking with the guys at the club, there is enough interest to create a wider campaign with French, British, Spanish, Plantation Owners, Freemen of Colour and Slaves Armies to make for an interesting background, with perhaps some part players over the web if people are interested?
Saturday, September 08, 2018
A little behind on posts this week, but good news the focus is back on the Haiti project with new units landing on the paint table, thoughts for a campaign and new terrain items.
I picked up these Caban War Dogs from Trent Miniatures several months ago and with a game based on an attack on the Plantation House, it felt the right time to get those on the table. These units were pressed into service by both the British, Spanish and French in trying to supress the various slave revolts.
The dogs were a cross between a Bloodhound and a Lurcher were and initially used to chase down escaped slaves “These dogs can catch up with a Negro even if they are unleashed two days after he escaped,” wrote Louis de Noailles. In military planning they were also used as "the most efficient way to avoid ambushes and pursue the rebels as they flee,”
The punitive expedition to La Tortue marked the dogs’ first use in combat. Hopes were high and their deployment was prepared conscientiously. The Cubans handlers and their dogs were segregated from the main body of troops to ensaure their effectiveness. People of color, it was feared, might attempt to poison the dogs. There was also the risk that the dogs would become used to “the Negroes’ appearance and smell” if they lived in close proximity with the guardsmen, or that they might mistakenly turn against loyal troops of color if they were sent into combat side by side.
Without doubt a weopon of terror there is a mixed view of their effectiveness.
In Jamacia when used by the British the following was reported. "The dogs were loosed on a small body of troops and despite a volley of musket fire being discharged (presumably blanks) the dogs charged home into the ranks of the soldiers, seizing the muskets in their jaws and causing the commander to run for his carriage to escape, before the handlers brought the dogs under control".
However Madiou and Ardouin (drawing from oral traditions) specify that 50 dogs were used in a French attack to help pursue retreating rebels. The French columns’ own retreat sparked so much confusion, however, that the dogs turned against their own side in the heat of battle. The account is consistent with a memoir by a French officer that described how “the dogs devoured some of our wounded” during the retreat.
Thinking about how to portray them in Sharp Practice, on first impressions it feels like they should be similar to Impact cavalry, with the Big Chopper rule once the first round of combat is complete, with perhaps ignoring all morale or break rules due to their training and bloodlust.I would welcome people thoughts.
The pack includes two Dog handlers, or Chasseurs and four dogs. I purchased the specific movement trays to make them easier to move and deploy on the table.
Stay tuned to see how they perform....
Saturday, September 01, 2018
It's been quite a while since I last played Dux, perhaps as long ago as three years - wow.
I really need to get more game time in, but when it was suggested last week I jumped at the chance.
The beauty of Dux Brittaniarum is that the forces are easy to assemble and you can play a game through to conclusion in just over a couple of hours and so it proved in this case.
Venturing into the SWF studio the scene is set for a bloody encounter.
The British defenders advance on to the table looking to defend their church from the Saxon invaders. Fortunately for my Saxon's they diced for the longest table edge away, which allowed me to get a couple of fast moves in.
The rampaging Saxon hordes rush forwards heading straight for the church for plunder and riches. Could they be stopped?
The Saxon Noble and Champion, looking to add to his collection of heads.
My plan was a simple one, rush the elite troops up the table throw them in the way of the whole British army whilst the rest of the raiders turnover the church and run away with the loot.
Good job it was not a campaign.
Attacked to their front and flank the Saxons held off several waves of British Warriors, ok Levy buying time for the flanking force and church raiders to do their thing.
They were eventually forced back and their number some what depleted they were able to inflict significant shock on the British forces and killing a number of leaders to force a win, a great game with plenty of interesting moments along the way. I had forgotten how much fun these rules where
Back in the man cave hunted about for the box marked Dark Ages and dusted off my Irish force.
Now with British, Irish and Saxon thoughts turn to a proper campaign.
The warband of Caiside Nuallan as he starts on his journey to become a mighty leader.
Lord Caiside Nuallun from the line of the Children of Danu - an old Royal line of the old land, a land of gods who walked among men he gets + 1 on his honour role.
Flanked by his Champion and two subordinate leaders. - Dathi Tighearnan and Berach Fiann.
Monday, August 27, 2018
I had great plans for this weekend in terms of painting and an attempt to clear some of the items which have been languishing on painting table for a few weeks, but the wargaming gods were against me and I only managed to grab a few hours early in the morning before the clan awoke.
I finished the first tester for the Haitian Colonial Dragoons, the unit were said to be equiped with all-green jackets and green housing and saddles etc.
The Trent horses feel a little on the large side, but I have been used to Perry's offering in recent years, they should be fine once flocked and the static grass added.
I do dislike painting cavalry and was not that convinced by the green jacket colour and needed to complete one to see what the whole would look like once the wash was applied.
He is growing on me.
Let's see how a unit of dragoons does to help keep the slave army at bay. The clock is ticking as they are needed on the table next Sunday.
In the absence of any serious painting I did manage to complete another batch of warbase movement trays, I have tried several over the years and warbases are still the best.
On the gaming front I had a run through of Vikings 878.
Playing the part of the English I had to defend the kingdoms from the rampaging Vikings.
The Viking come on in waves which can feel rather over whelming, but with the support of the locals and calling up the Fyrds you can stem the invasion until you run out of cards. :-(
We only played with 2 players but I can see how 4 would be fun.
Whilst I lost due to not holding enough cities after the 4th Viking wave and their berserkers ran roit in the Midlands, it did not feel like a loss in fact the turn before I felt I was on the verge of a herioc victory having struck down three Viking leaders with my Housecarls.
A fun game and a great way to spend an evening.
Having tried to keep spending down in recent months, focuing on painting the backlog, a couple of annoncements lead me to raid the paypal account.
Firstly the Warlord Summer Sale - Some great savings, more on that in future posts.
TSS have announced they are putting their system tile system up for sale, in recent years there has been a trend back to cloths, they are blocks are great pieces of kit but storage was always a problem.
In any event their flock is some of the best on the market so I ordered several bags just in case they can't find a buyer.
I was sent a link from a good friend of mine on ebay for the following Shroud Mages Submarines.
A pretty poor paint job, but it won't take much to match them up to my current fleet.
Besides the way I have played of late everything seems to be on the ocean floor.
I also put a further order into Arcane for more Trent Haitians after seeing the latest releases and completion of the plantation house. The French definately need more reinforcements to defend against the Slave Armies.
Finally it looks like Star Eagles is edging forwards with an update from Andrea that the tokens are almost ready, this are being produced by LITKO and look pretty good.
Good job the Flash Gordon toys only come out of the box every so often, this kickstarter is so far behind now, I would be pretty cross if I had backed it and was still waiting for the resin fighters.
Let's see what the postie brings next week.
Saturday, August 25, 2018
"Just nipping down the call box". - Words my kids will never say..... I must be getting old.
A couple of pics from a recent British Civil War outing.
Sometimes you can make scenarios over complicated. For me AVBCW lends itself to the simplest of games, besides its been a while since these figures have graced the table.
Both the local revolutionaries and bobbies have on encountering each other decided reinforcements are needed and rush to capture the phone box and dial the switich board operator for more men, they can't destroy it as to do so would lose the support of the local townsfolk so must drive each other away from the objective.
Yes there is still a working phone in this one.
Members of the local working mens club rally round their standard and move on to the table, we were using Combat Zone again, the workers had more men and were better armed, but were green and untested.
The Police were split into two fire teams were of average quality and were only armed with pistols and the occasional rifle. Their improved training and split groups gave them the first move and they were able to make the most of it, moving up to the cross roads they could see the phone boxes, but little else.
What the working men failed to realise is being green simply being shot at can make you lose your bottle and slink off for tea. The MMG bravely brandished by one of the gang, was the first to run away as the opening shots rang out.
Their would be no revolution in the shire today, long range weapons are of little use house clearing and with several of their number ducking back the police with club and pistol in hand together with an extra action each sent the part time marxists running for home.
Next time more groups and better quality is the order of the day.
But a fun 1930's feel to it.