The Chinese steamroller continues, with the first taster batch completed in January the pace is really picking up, first game in April if I can crack a couple more sections over Easter.
Coming off the paint table 2 additional sections of Chinese.
Welcome to "Dust, Tears & Dice", a blog dedicated to the hobby of miniature wargaming. If you fancy gaming periods off the beaten track then this is the place for you. I am a regular member of The Wyre Forest Wargames Club drawing gamers from Worcester, Redditch, Kidderminster, Cheltenham and Stratford. All players welcome.
The Chinese steamroller continues, with the first taster batch completed in January the pace is really picking up, first game in April if I can crack a couple more sections over Easter.
Coming off the paint table 2 additional sections of Chinese.
After last weeks support weapons time to get to grips with more infantry, as mentioned in previous posts I wanted to break up the Chinese formations with different uniform colours and styles.
These section is issued with British helmets and comes in a khaki tunic.
Lovely designs from Kyoushuneko Miniatures on my of the close ups on the web they look a little cartoon like but painted up they compare really nicely with Warlord, Perry's and Battlehonours.
With the last of the Arab cavalry complete now for something that little more modern.
With the testers completed in January in the bluish grey, I thought I would mix it up a little with some Khaki for those troops in the south of the country, I have some lighter tunics planned for the third phase to really given that unstructured feel for the uniform types for the Chinese troops.
Heavy Machine Gun Teams, will they be enough to stop the Japanese onslaught?
Something a little different for 2026 and the start of the Second Sino-Japanese War Project.
Lots more to come but I thought I would start with a small section in a bluish-grey uniform, this was common in northern China with Khaki dominating in the South. The Nationalists appeared to have a patch work of uniforms due to the lack of centralised manufacturing so the plan will be to paint up a number of sections each in a different uniform shade. This will tie in with the mix of kit ranging from British, French, Russian & even German kit in the early years of the war.
These are all 3D prints from Kyoushuneko Miniatures and my first large collection of prints instead of metals or plastics, they have a reasonable range of sculpts but with a choice of 4 different heads in some of the packs and with a snip or too on the others you get quite a range to put on the table.
One of the things about club gaming is the ability to put on that BIG game outside of the limits of gaming at home.....
What a fantastic table to play on.... John at the club really does like to do things on the grand scale.
The big reveal, bunkers and pill boxes littered the dense jungle and poured fire into the advancing US forces.
Wow this seems rather green and lush compared to the number of recent desert games. A great club game bringing together various players collections of Far East forces with an encounter based loosely on the breaking of the Jitra Line in 1941 and the blocking force at Nangka.
Japanese forces advance on mass looking to capture the bridge and break through the US forces defending it.
The Marines were dug in and were able to pour fire into the charging Japs.
As it's snowing outside why not put on a jungle game I thought... 2000 points and all the toys for the Far East... Playout using Bolt Action.
The mission was a simple one, the Japanese had to take the ridge line and village beyond, receiving 1 point for each unit near the ridge and 2 points over the ridge. Meanwhile the Marines scored 2 points for each enemy unit wiped out.
In a cagey opening the Japs sent infantry forwards but were greeted by MMG fire from the temple and Mortar fire from the ridge. With a 50% of the US Forces in and around the ridge, it was difficult for the attackers to know what to expect.
More and more enemy flooded the table. A squad of Marines made a nuisance of themselves in the wooden hut, whilst few in number they attracted the fire from many of the attackers, with Infantry, MMG's and Snipers pinning them on the dirt floor.
The remaining Marine stood to and started to move out of the village to defend the ridge including a Stuart light tank to counter the Japanese armour which was making it's presence felt on the temple defenders.
The defenders in the temple poured fire into the advancing Japanese, catching them in the open however the supporting fire of the attackers forced them 'down'.
The Marines fell and the Japs cleared the temple.
The Japanese FOO called down the artillery to plaster the defenders rushing to plug the gap.
With the Japs pushing an increasing number of units into the ridge zone and racking up points the defenders launched a counter attack, but was it too late in the day?
The recent restructure of the Far East forces for Bolt Action allowed me to expand the Japanese forces by a couple of sections but left me with a few gaps, fortunately Warlord were having a November sale so I picked up a couple of items to make up the postage - Honest.
Yet again a minor distraction but in my defence it does complete the last of Marines and Insurgent figures on a couple of projects... this pile of lead had been languishing in boxes for several years and going for a common palette allowed me to rattle through them relatively quickly.
These extra's will come in handy for the US Marine selections within the Bolt Action units list.