Showing posts with label Hordes of the Things. Show all posts
Showing posts with label Hordes of the Things. Show all posts

Tuesday, April 19, 2016

Dragon Rampant - Narnia. The Army of the White Witch.

Another slow week on the gaming front, but with some over night stays at work, time to catch up on the reading front. I have been itching to get some game time in with Dragon Rampant and have a couple of Fantasy Armies moth balled since Hordes of Things was popular
But with a little adjustment here and there the forces are easily re-purposed Dragon Rampant.

Inspired by the 2005 movie The Lion the Witch and the Wardrobe. I built up opposing forces for refighting the Battle of Beruna the final battle scene in the movie.
The books were a must read for me as a child and it has to be said the movies did capture the flavour of the stories, the kids even took an interest on what was on the painting table which can't be bad.


It turned into one of those projects that was almost more fun tracking down suitable figures than the actual painting and playing.

A typical Dragon Rampant engagement usually calls for 24 Army points but as usual I got a little carried way, but it does give me plenty of scope to vary the troop types and put down more unusual pieces.

Set out below are the various troop stats for deploying The Army of the White Witch.
Total Points playable 79.


Jadis - The White Witch (6)
Self-proclaimed Queen of Narnia and responsible for the Hundred Years of Winter.
Heavy Riders (Chariot) + Spellcaster
10 Points
Spells - Dragon's Breath, Sharper Blades.



Black Dwarf - Ginarrbrik (6)
Personal servant of Jadis, the White Witch.
Elite Foot
6 Points


Minatour (12)
Enormous earth shaking creatures with Bulls Heads, under the command of General Otmin.
Bellicose Foot
Terrifically Shiny Armour.
6 Points


Dire Wolves (6)
Under the command of Maugrim, a servant of the White Witch and Captain of the Witch's Secret Police.
Greater War Beasts
Cunning.
8 Points


Wildmen (12)
Barbarian hordes from the Western Wilds and early decendants from Telmar.
Light Foot plus Missiles.
5 Points


Rats (6)
Hordes of the foul beasts
Lesser War Beasts
4 Points


Black Dwarves (12)
One of the Nine Classes of Narnian Creature, darker cousins of the Red Dwarves.
Heavy Missiles
4 Points


Satyrs (12)
One of the Nine classes of Narnian Creatures, Goat like in appearance.
Heavy Foot
4 Points


Nasties (6)
Evil beings present at the slaying of Aslan at the stone table. 

Elite Foot
6 Points


Horrors (6)
Evil beings present at the slaying of Aslan at the stone table.
Lesser War Beasts
4 Points


Werewolves (12)
Men who by will or enhantment are able to turn into Wolves.
Bellicose Foot plus Missiles
5 Points


Nasties Leader (6)
Elite Foot
4 Points


Nasties Shaman (6)
Elite Foot
4 Points


Witches Cannon (12)
A monsterous gun manned by Hags.
Heavy Missile
4 Points

Looking forward to the first outing on Sunday - As soon as Aslan gets his forces in order over the weekend.

Thoughts and observations welcome on any tweaks to the forces and the unit types as they may well change once I have committed figures to table.

Saturday, April 05, 2014

HOTT Narnian Army in 15mm

Another slow week on the gaming front, however encouraged by the release of the latest edition of the HOTT rules, I did manage to rebase and tidy up my Narnian army. This was one of those projects that was almost more fun tracking down suitable figures than the actual painting.

A typical HOTT engagement usually calls for 24 Army points but as usual I got a little carried way, but it does give me plenty of scope to vary the troop types and paint up the more unusual pieces.

The books were a must read for me as a child and it has to be said the movies did capture the flavour of the stories, the kids even took an interest on what was on the painting table which can't be bad.

Here's my efforts so far...


Edmund on an armoured Griffin.
From Games Workshop Warmaster Range (6mm well he is a child.)
Aerial Hero 6 Pts.


Giant Eagles.
Games Workshop Warmaster Range.
Flyers 2 Pts.



The General can be seen on the near left, at least until I find a suitable 15mm Knight for High King Peter.


Centaurs
I picked these up from Eureka Miniatures they seemed to fit the bill perfectly.
The fox is from a railway scenic company whose name escapes me, they must have thought it was the oddist of orders, 10 bags of Foxes, Badgers and Rabbits.
Knights or Riders 2 Pts.




Lucy & Faun Hero.
I decided that Lucy would be best represented as a Sneaker in the rules, a Hero seemed a little too tough for a mere child.
Sneaker 3 Pts & Hero 4 Pts.


Minotaurs.
Lovely castings from Splintered light Miniatures, the Minotaurs originally started out in the White Queens Army, but joined the Narnian Forces once the Telmarines seized Narnia.
So don't look amiss in both armies.
Behermoths 4 Pts.



Fauns
The main stay of my Narnian Army - Splintered Light Miniatures.
Spears 2 Pts.


Faun Slingers
More Splintered Light Miniatures.
Shooters 2 Pts.

 
 

Satyrs 
Woodland folk who are part human and part goat.
Blades & Shooters 2 Pts.



Faun Shaman.
It depends if you like your fantasy historical :-)
But I figured a Magician or Cleric might give me a few extra options for the Narnian Forces.
Magician 4 Pts.



Unicorns
To elegant to be Beast and two small to be Behemoths - The vote goes to Riders.
From Magister Militum's Fantasy Range.
Riders 2 Pts.


Hamadryads or Ents.
Not really referenced by C S Lewis but they feel like the type of woodland Creatures that might appear. I think they may have been from Games Workshop (?) but we cheap on e-bay.
Behermoths 4 Pts.


Red Dwarves.
Not to be confused with Black Dwaves who fight for the White White, I included Susan in their ranks as felt she is would not be strong enough to be a hero in her own right.
Shooters 2 Pts.


War Dogs.
With the Wolves fighting for the foces of evil, Man's best friend to the rescue.
Beasts 2 Pts.


The White Stag.
Not sure where this came from, but it is said he can grant wishes if you catch him....
Beast or Behemoth 2 Pts.



Aslan
He needs no introduction.
A 25mm Foundry Lion to give him some prescence on the table.
I opted for a Paladin as a "God" did not seem in keeping with the rest of the army.
Paladin 4 Pts.



The Hordes of the Things.
What Narnian Army would be complete without the Woodland Creatures.
Several packs of Rabbits, Foxes, Badgers and Hares from a Railway Scenic company, but they fit the bill perfectly for hordes.
Hordes 1 Pt each.

A great project and the sort of Army, where the occasional figure pack will be added if it takes my fancy or I have a spare hour to google 15mm Bears, Dyrad & Gryphons.... all still missing from the ranks....

Next up The Army of the White Witch.....

Sunday, March 30, 2014

Back in the saddle... Welcoming back an old friend...

3 weeks without a posting, unfortunately real life has a nasty habit of getting in the way....
I have done loads of painting and making lately unfortunately it involved painting the kids bedrooms and making flat pack furniture... :-(

Looking over my handy work, I thought I deserved a reward and what should I find on amazon but finally the release of Hordes of The Things 2.1.

http://www.amazon.co.uk/Hordes-The-Things-Version-2-1/dp/B00INYFTC4


Horde of the Things 2.1

Hordes Of The Things Version 2.1 is one of those fast-play heroic fantasy wargame rule sets based on classical fantasy fiction, any figure sizes can be used from 6mm to 28mm.
They allow gamers to reproduce any fantasy army inspired by films, books or TV series, for me it was Narnia series, but more on that later.

The rules have lasted the test of time and I have spent many an evening fighting over a 4ft battlefield on a long running fantasy campaign, it's great to see them back and updated.

They are swift to play a game should be comfortably finished in 60 minutes.
Typically armies consist of only 12 elements with between 1-8 figures per base depending on the troops you select. The rules are simply in design, but many a time I have been undone due to lack of tactics and deployment.

So what’s new in version 2.1?

• Improved movements for Warbands and Shooters.
• It offers an option to try base width movements used in DBA 3.0
• A4 size and larger text with wider spacing, which makes it easier to read.
• The diagrams are now immediately after the main battle rules.
• Reordering of Pages 1-4
• New army lists including:
-Zombies (and opponents)
-Welsh mythology
-Australian aboriginal mythology
-Hawaiian mythology
-extended Discworld coverage
-C17 “British Civil Wars” )
-Louis XIV versus Marlborough
-Boxer rebellion

Nowwhere is that storage case......