Sunday, April 14, 2013

Too Fat Lardies - Shock Markers

Next weekend sees the first outing for the Russo - Japanese project a mere 5 months since the first purchase. I assumed that the Russians will be facing a barrage of Shock points so set about creating some more fancy Shock Markers. Is this is a Japanese bias???

One of the main mechanisms within most of the TooFatLardies rules sets is shock points, the impact of morale and how this affects the performance of the combat units, units accumulate "shock" points as a result of being under fire and engaging in Hand to Hand, up to a limit when it loses cohesion and they become ineffective and then run for cover "loose their bottle".

The rule system allows for Officers and NCOs (the Big Men) to act and prevent units from accumulating too many shock points, by spending actions or initiative points to restore the morale of the fighting units or playing a certain card that might reduce this number.

Players have to record Shock points against each section which usually involves placing a dice or counter behind the unit, however these can be knocked or picked up and used in the game, so I thought I would use some of the casualty figures to hold the dice and record the shock points and generally tidy up the table top.


Circular bases from Warbases with Dice and holders from Minibits. 


As shock increases and decreases as the game continues, I anticipate that each unit is likely to require at least 2 bases, so I wanted to add variety to each unit under fire, figures from Musketeer, Tsuba and even Foundry's Zulu Range.




WW1 Signals units from Musketeer, these mix in really well for the Russo Japanese War, whilst not technically a casualty, I thought it would represent a unit under pressure requiring resupply or calling in Artillery fire.


The latest casualty pack from Tsuba Miniatures, perfect for Mud & Blood.

My greatest concern now is which side to play next week :-)

9 comments:

  1. Superb all round Stuart.
    May I ask what size dice wells did you use for 28mm, was it the 7mm?
    Thanks,
    Pat.

    ReplyDelete
    Replies
    1. Pat
      Yes it was the 7mm entries, I did try 10mm and 12mm originally but found them to be a little over powering even if I switched to clear dice.
      The following link should help.
      Cheers
      Stu

      http://www.minibits.net/Hit-Marker-Dice-Frames-c22/7mm-Frames-sc62/

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  2. Really great job Stuart, bags of character too - love them Sir.

    ReplyDelete
    Replies
    1. Thanks Michael, just need to keep away from the Empress stand at Salute and the wallet will be fine.
      Cheers
      Stu

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  3. Stuart, these look just the trick! Having somewhere to place the "shock" dice so that they don't just roll over really helps when you're playing. You've done a great job on these bases. Splendid!

    ReplyDelete
    Replies
    1. Credit to you Sidney, it was your blog that started me off...
      Cheers
      Stu

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  4. Stu, Unrelated to this post the club site Wyvern Wargamers is coming up as being unsafe and being blocked? Just thought I would let you know so you can pass the message on?

    Thanks
    Mike

    ReplyDelete
    Replies
    1. Should be fixed now, try again Mike.
      Cheers
      Stu

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