Welcome to "Dust, Tears & Dice", a blog dedicated to the hobby of miniature wargaming. If you fancy gaming periods off the beaten track then this is the place for you. I am a regular member of The Wyvern Wargamers, formerly The Evesham Wargames Club drawing gamers from Worcester, Redditch, Kidderminster, Cheltenham and Stratford. All players welcome.
Thursday, August 28, 2025
Aztec Jaguar Warriors - Wargames Atlantic.
Friday, August 22, 2025
Tactics II - German Counter Attack - Chain of Command 2
Another game of Chain of Command weaved into the Tactics II campaign, a roll on the scenario table and Allies are having to conduct a delaying action against the might of the German Army.
Located at the T junction to win the game players need to hold this point at the end of game.
The prize is the port city in the Tactic II campaign, where the allies has recently conducted a punchy move racing down the coast road to seize elements of the town. A win tonight would see the British Commonwealth force hold off an Axis counter attack.
Both forces started with a core platoon the allies concentrated in three sections, with the Germans in 4 but only 8 men to a section (yes I tweaked my sections so not the same as in the CoC book). Both players spent their support points having considered the table and mission.
Turn one and the Germans secured a position in a drainage ditch that flanked the outskirts of the town, they were unsure of the allies position but these gave a good jump off point for the push into town.
The Brits has spent their points on a 2 Pdr covering the approaches into town, positioned behind a stone wall they felt pretty good about this position.
The sneaky German player pushes a sniper team up the wadi and can see a number of allied defensive positions. Instead of firing they call in artillery fire on the static gun team.
As HE lands around the 2Pdr the Germans call forward their support option a Pz III they were serious about wanting this dusty outpost back. A 2 Pdr shell bounces off it's frontal armour as it rubbles into cover.
Committing a section of Infantry the allies rushed the last known position of the sniper to clear it away, but caught in the open the MG34's of the German's on overwatched killed and pinned a number of assault team. They sheltered behind the dune to get themselves back into some short of order.
Having stripped the centre of some of the defenders the Germans pushed forward, infantry grabbed the courtyard as the armour and supporting APC pushed up the road machine guns supressing the remaining crew members of the AT gun.
Indian defenders hung on to the low stone wall exchanging fire with the attackers. But they could not stop the German Pz III and 251 from rushing on to the T junction.
A hard fought encounter, with both sides edging forward to try and get to a perfect position, before the armoured punch in the final turns with what some might say a lucky double turns :-)
The Allies are forced back on the map.
Rough losses converted to Bolt Action for the Tactics II campaign.
Axis forces.
German Sniper Team - 50 Points
Half a section KIA - 50 Points
Allied Forces.
AT gun - 50 Points
Boyes AT - 30 Points
Infantry Sections 1&half 5 - 180 Points
Sunday, August 17, 2025
Aztec Warband - Wargames Atlantic
First up a group of skirmishers these are commoners, perhaps their first battle or levied troops who have not been involved in action before. Issued with missile weapons to harass the enemy. A skirmish unit in Lion Rampant.
Thursday, August 14, 2025
Tactics II - Campaign Allied Battle 3 - "Dust up in the Wadi"
Continuation of the Tactics II campaign and a useful way of joining up the odd games. Several months ago the British launched their assault which resulted in 3 games, finally the last game of the set.
On the battle map the allied forces had the choice of Allied Armour as their selection with supports from a veteran Mountain Unit, Up against a German Axis Armoured unit selection.
Using Platoon Forward the scenario was a Point Recon Battle - Not quite the clash of armour I was expecting.
The random force roll gave the Allies 2 Vickers Light Tanks, an MMG plus a Mortar Barrage not a bad haul but it did give the Axis forces plenty of blinds to position across the front.
The table presented an interesting predicament for the allies on the far left was a string of minefields and wire, with a wadi running through the remainder of the table, plenty of places to hide multiple German units. The main objective was the wadi crossing.
None of the options looked great for the Commonwealth forces so with limited options they decided to go straight down the middle. Under the cover of a Mortar Barrage which pinned a German section.
This allowed the allies to push on to the through the limited greenery still unsure on what they were facing.
Game over.
A short but fun game, easing my opponent into Chain of Command.
The loss of a section and an MMG team for the German's who were forced to fall back on the map, with limited losses for the Allies.
Let's see what the Axis initiative will bring.
Saturday, August 02, 2025
Spain in the new world - A new project looms.
Welcome to August and a change from the bouncing between the Crusades and the AWI project.