Turn 1 the Zulu player advances on Blind with neither side aware of the strengths that they were facing.
Henshaw and 2nd Section hidden amongst the under growth. The opening volley from Henshaw proved to be critical for the British. Henshaw rolling more 1's than 6's resulted in a low ammunition penalty which reduced his firing to short range and was to significantly reduce the British Fire power. (Mules needed... I think)
The Zulu are spotted by the experienced Sgt Taylor (Status III) who much to his horror is faced by the full Zulu War Party, Tiffin comes around with the Bitish Section unable to move and the volley have limited impact on the advancing Zulu.
GAME REPORT 3 Post Script
A reasonable roll on the Fixed Event table in Platoon Forward results in the Platoon being brought up to 2 short of fall strength.
With the British rolling 4+ pn a D6 they remain on the offisive dispite the set back above.
Next Up - Scenario F - Platoon Attack - Crossing the Drift.