I have been on the look out for a CHAS proxy for some time the original model from the Starship Trooper game looked a little too futuristic for my tastes.
I came across the Firestorm Heavy mech from Albinoraven in the US.
Now that's more like it..... Now just for the postie to deliver.
In the past I have used the Two Hour Wargames rules for the club campaign games, but in larger multiplayer games some of the mechanisms creak a little, I came across the swatter rules on the Ganesha Games site designed for bug hunting.
I missed these these the first time around, as a fan of the SBH rule mechanism I figured I would give them a try for the Starship Troopers Project and at a mere $8 a steal.
The rules contain a section detailing the points needed to build various units so I should be able to convert the current points to allocations to the Swatter rules.
Time to go bug hunting real soon.