I have participated in many wargame campaigns over the years and they have all tend to fizzled out. Campaigns come in all shapes and sizes some people are very interested in things like the problems of supply, campaign logistics, and the route march in a far off land, while for me given time constraints its a good a reason to string some games together.
I would love to take part in and complete a long and detailed, historically accurate campaign, but at present that is simply not viable.....
To try and get this campaign complete, I figured I would invite players to play the part of the regular factions, Boxer, Imperial Court and the Allied nations. By limiting the campaign to only 10 games, I might see it through to completion.
A player, then, can join the campaign in the knowledge that he will be involved for no more than perhaps two or three games, which is not a large commitment. This makes players much easier to recruit, and unlikley to desert.
Whilst designed for the Sword & the Flame it's not a significant task to switch to the Too Fat Lardies Mud & Blood rules.
First up The Rise of the Boxer and the first three scenario's.