Infamy Infamy - Elizabethan Zombie War House Rules.

House Rules.

Tempus  Fugit.

The living play uses all of their Sigma Cards first conducting there actions before the undead player.

At the end of a turn, an unactivated undead group will move 1D6 towards the nearest living unit, if any Sigma Cards are in play these may be used to direct an undead unit to a target of the players choice.

Human Shock

The living ignore shock when moving on the table top.

Handguns

Range 24” – To Hit 5,6 – Lower Armour Class by one level if hit. Slow reload

Undead -  Each kill inflicted within hand to hand roll on the folloiwing chart. Each success adds a further figure to the unit.

No Armour

Light Armour

Medium Armour

Heavy Armour

5 or 6

6

6

6

Undead ignore shock up to the point that it stands at double the number of figures in the group. At that point the group is removed from play.

Undead have a limited ambush of 6”

Necromancer – On two Sigma Cards an additional undead unit from any deployment/ambush point.

Fleet of Foot – All Terrain penalties are ignored.

Slow – Roll 2 Dice and discard the lowest dice for movement.

The Army of Darkness

The Risen

Type

Inferior Warriors

Points Value

5

Weapon

Hand to Hand

Strength

Life

5

Armour

Step Out

Aggressive

Attack

Characteristics

None

3

3

Limited Fervour, Undead, Slow, Mob

 

The Returned

Type

Inferior Warriors

Points Value

7

Weapon

Hand to Hand

Strength

Life

5

Armour

Step Out

Aggressive

Attack

Characteristics

None

2

2

Fervour, Undead, Mob

 

The Returned (Armoured)

Type

Inferior Warriors

Points Value

11

Weapon

Hand to Hand

Strength

Life

6

Armour

Step Out

Aggressive

Attack

Characteristics

Medium

2

2

Fervour, Undead, Mob

 

Crowz

Type

Inferior Warriors

Points Value

10

Weapon

Hand to Hand

Strength

Life

5

Armour

Step Out

Aggressive

Attack

Characteristics

Light

1

-

Mob, Fleet of Foot, 1 Round of Combat, Evade, Increase by 1 level

 

Rat Swarm

Type

Inferior Warriors

Points Value

12

Weapon

Hand to Hand

Strength

Life

6

Armour

Step Out

Aggressive

Attack

Characteristics

Light

1

-

Mob, Fleet of Foot, Evade, Increase cover by 1level.

 

Giant Rats

Type

Warriors

Points Value

11

Weapon

Hand to Hand

Strength

Life

6

Armour

Step Out

Aggressive

Attack

Characteristics

Light

1

2

 

Rat King

Type

Elite Warriors

Points Value

19

Weapon

Hand to Hand

Strength

Life

6

Armour

Step Out

Aggressive

Attack

Characteristics

Medium

1

1

Fervour, Supra Numerum.

 

Wolf Pack

Type

Mounted Warriors

Points Value

13

Weapon

Hand to Hand

Strength

Life

6

Armour

Step Out

Aggressive

Attack

Characteristics

Medium

1

2

Impetuous, Surly

 

Werewolf

Type

Mounted Elite Warriors

Points Value

21

Weapon

Hand to Hand

Strength

Life

6

Armour

Step Out

Aggressive

Attack

Characteristics

Medium

1

2

Fervour, Mob, Double Shock, Supra Numerum

 

Vampire

Type

Elite Warriors

Points Value

21

Weapon

Hand to Hand

Strength

Life

6

Armour

Step Out

Aggressive

Attack

Characteristics

Medium

1

1

Fervour, Supra Numerum, Double Shock.

 

Witch (Foot)

Type

Skirmish

Points Value

10

Weapon

Slings

Strength

Life

6

Armour

Step Out

Aggressive

Attack

Characteristics

None

3

-

Darken the Sky, Supra Numerum, Necromancer

 

Witch (Broomstick)

Type

Skirmish

Points Value

12

Weapon

Slings

Strength

Life

6

Armour

Step Out

Aggressive

Attack

Characteristics

None

1

-

Darken the Sky, Fleet of Foot, Supra Numerum, Necromancer

 

The Beguiled

Type

Inferior Warriors

Points Value

9

Weapon

Hand to Hand

Strength

Life

5

Armour

Step Out

Aggressive

Attack

Characteristics

None

2

2

Fervour, Mob

 

Undead -  Each kill inflicted within hand to hand roll on the folloiwing chart. Each success adds a further figure to the unit.

No Armour

Light Armour

Medium Armour

Heavy Armour

5 or 6

6

6

6

 

Undead ignore shock up to the point that it stands at double the number of figures in the group. At that point the group is removed from play.

Undead have a limited ambush of 6”

Necromancer – On two Sigma Cards an additional undead unit from any deployment/ambush point.

Fleet of Foot – All Terrian penalties are ignored.

Slow – Roll 2 Dice and discard the lowest dice for movement.

 

Commanders

Leader 1 – 3 Points

Leader 2 – 6 Points

Leader 3 – 9 Points


 

The Spanish Army

Alvar Fanez

Type

Elite Warriors

Points Value

24

Weapon

Hand to Hand

Strength

Life

8

Armour

Step Out

Aggressive

Attack

Characteristics

Medium

1

1

Leader 2

 

Miguel Cabanellas

Type

Elite Warriors

Points Value

24

Weapon

Hand to Hand

Strength

Life

8

Armour

Step Out

Aggressive

Attack

Characteristics

Heavy

2

1

Leader 2

 

Priests

Type

Inferior Warriors

Points Value

12

Weapon

Hand to Hand

Strength

Life

6

Armour

Step Out

Aggressive

Attack

Characteristics

Light

1

3

Leader 1, Rally Point

 

Arquebussiers

Type

Warriors

Points Value

16

Weapon

Handgun

Strength

Life

6

Armour

Step Out

Aggressive

Attack

Characteristics

Light

1

2

Darken the Sky (1)

 

Sword & Bucklermen

Type

Warriors

Points Value

14

Weapon

Hand to Hand

Strength

Life

6

Armour

Step Out

Aggressive

Attack

Characteristics

Medium

2

2

Drilled

 

Pikemen

Type

Warriors

Points Value

14

Weapon

Hand to Hand

Strength

Life

6

Armour

Step Out

Aggressive

Attack

Characteristics

Medium

2

2

Drilled, Always Close Order.

 

Spanish Marksmen

Type

Skirmishers

Points Value

12

Weapon

Handgun

Strength

Life

6

Armour

Step Out

Aggressive

Attack

Characteristics

Light

1

-

Darken the Sky (0) Supra Numerum,

 

Cannon

Type

Inferior Warriors

Points Value

16

Weapon

Cannon

Strength

Life

6

Armour

Step Out

Aggressive

Attack

Characteristics

Medium

3

-

Drilled, Darken the Sky (2), Double Shock, 1 Armour Class lower. Hits on 4-6. 2 Actions to Reload.

 

Cardinal’s Blackguard

Type

Mounted Warriors

Points Value

16

Weapon

Handgun

Strength

Life

8

Armour

Step Out

Aggressive

Attack

Characteristics

Medium

1

2

 

Heavy Cavalry

Type

Elite Mounted Warriors

Points Value

22

Weapon

Handgun

Strength

Life

8

Armour

Step Out

Aggressive

Attack

Characteristics

Heavy

1

Always

May Fire Handguns when charging (Pila 1)

 


 

The English Army

Queen Bess

Type

Inferior Warriors

Points Value

18

Weapon

Hand to Hand

Strength

Life

6

Armour

Step Out

Aggressive

Attack

Characteristics

Light

1

3

Leader 4, Rally Point

 

Sir Daniel Fanshaw

Type

Elite Warriors

Points Value

22

Weapon

Hand to Hand

Strength

Life

8

Armour

Step Out

Aggressive

Attack

Characteristics

Light

1

1

Leader 2

 

Captain Henry Milton

Type

Elite Warriors

Points Value

22

Weapon

Hand to Hand

Strength

Life

8

Armour

Step Out

Aggressive

Attack

Characteristics

Light

1

1

Leader 2

 

Sir Walter Pasco

Type

Elite Warriors

Points Value

22

Weapon

Hand to Hand

Strength

Life

8

Armour

Step Out

Aggressive

Attack

Characteristics

Light

1

1

Leader 2

 

Arthur Gatford

Type

Elite Warriors

Points Value

22

Weapon

Hand to Hand

Strength

Life

8

Armour

Step Out

Aggressive

Attack

Characteristics

Light

1

1

Leader 2

 

Begley Trained Band - Calviers

Type

Warriors

Points Value

15

Weapon

Handgun

Strength

Life

5

Armour

Step Out

Aggressive

Attack

Characteristics

Light

1

2

Darken the Sky (1)

 

Begley Trained Band - Pikemen

Type

Warriors

Points Value

18

Weapon

Hand to Hand

Strength

Life

10

Armour

Step Out

Aggressive

Attack

Characteristics

Heavy

3

2

Drilled, Always Close Order.

 

Gatley Trained Band - Calviers

Type

Warriors

Points Value

17

Weapon

Handgun

Strength

Life

5

Armour

Step Out

Aggressive

Attack

Characteristics

Medium

1

2

Darken the Sky (1)

 

Fair Green Trained Band - Pikemen

Type

Warriors

Points Value

13

Weapon

Hand to Hand

Strength

Life

11

Armour

Step Out

Aggressive

Attack

Characteristics

Medium

2

2

Drilled, Always Close Order.

 

Demi Lancers

Type

Elite Mounted Warriors

Points Value

22

Weapon

Lance

Strength

Life

8

Armour

Step Out

Aggressive

Attack

Characteristics

Heavy

1

Always

Evade,  Double Shock on Impact.

 


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