Friday, January 31, 2020

The dead arise - Yet more Zombies.

After a couple of days sticking arms and heads on Fireforge Games latest kickstarter I managed to get them based and painted in record time, it's amazing what the promise of a game does to get the juices flowing and paint on plastic.

I backed the kickstarter several months ago and by the time it arrived had a rethink about the project in general so off to ebay went the knights and archers and the monies paid for some extra pike blocks from Foundry.

The plastics went together really well and their are some good variations in the sculpts with plenty of options for weapons and farm impliments.

They will be very useful in bolstering the forces of darkness although looking over the stats they will need to fight on mass if they are to win a battle as they are pretty weak within the Warlord of Erewhon rules.
Good job I two more boxes to wade through....

Monday, January 27, 2020

Her Royal Highness Queen Elizabeth I takes to the stage - Elizabethan Zombie Wars

Yet more for the Elizabethan Zombie War goodness and this time her it gets no better than her Royal Highness Queen Elizabeth I and her ladies in waiting. Great casting from Bad Squiddo Games and  perfect additions to the Zombie Wars, Where she is there to be rescued or leading the fight against the invaders living or dead.

I painted up both the mounted and foot version, she might need to make a quick get away...

Within the Warlords of Erewhon I have supplied her with a couple of maiden bodyguards as she needs some protection in these strange times. I have given her majesty the characteristic of Dread, anyone in her presence will be struck dumb by her aura.

Points Value: 122
Unit: Queen Bess
1 x Queen Bess
Tough 2, Wound, Fast 8 (Mounted) Command, Dread
2 x Maidens

Special Rules
Friendly units within 10” can use the model’s Co Stat to take command based tests.
Move the basic rate indicated
Re-roll a failed Res test.
-1 to hit shooting/close combat, -1to break test if defeated by a Dreaded Enemy.

Saturday, January 25, 2020

Dispatches from the front IV

Some weeks you just can't get your eye in, I sat in front of the paint table and just could not focus on the mini warriors in front of me, is it my age?
But pressing on I had bunch of Warbases that needed finishing for the forthcoming Warlords of Erewhon games, in particular the 3 man command stands. Human forces are on 2p piece based, whilst the undead are on 1p's not ideal but it will give a sense of mass for the forces of darkness.

Lots of dry brushing and flocking and they are ready for the table.

Meanwhile trying to stick to the plan of setting myself a monthly target, next month is Tudor February so I began prepping the Foundry troops for the painting queue. Many of these have been in the paint queue for years, but a number found their way here due to the recent Foundry Christmas sale, once complete I should be able to field 3 new pike blocks for the trained bands an extra unit of Calviers and half a cavalry unit.

Another year older, not necessarily wiser.
The family have come good this year and have been very generous in their gift giving, guided by our good friends at Amazon.

Plenty of reading material for Haiti and the Ancient Middle East project planned for the second part of the year, perfect for the long train ride that I find myself doing on a regular basis for work.

Extra river sections from Battlefield in a box although why are the regular sections so difficult to find these days?

And some extra's for the Far East project my Marines and Japanese have set boxed away for a number of years, I figured I would give Bolt Action a try after having some good experiences with Warlords of Erewhon, I was involved in some very early playtesting many years ago when Rick came to the club.

The extra armour for the US forces will come in handy and the Brits, well. why not.....

The paint queue is filling up quickly for the year ahead. 
Right back to the brushes.

Sunday, January 19, 2020

Things that go bump in the Night....

Continuing the evil theme, I picked up this nasty looking fella a few weeks ago from the chaps at Hasslefree Miniatures. I thought he would be a great addition to the forces of darkness. The wings need to be pinned in place, he will need to a bigger base in the weeks ahead as he is a little top heavy.

I wanted the Bat Creature to be similar in style to the zombies I already had. The wings needed a couple of attempts at getting the colouring right, but am happy with how he has turned out.

As Vampires don't exist in the Warlords of Erewhon rule book,I span up the following stats, lets see how these play out.

Points Value: 127
Unit: Vampire
Tough, 2 wound, 3 x HtH, Venomous, Dread, Fast 8

Itching to get him into a scenario in the coming weeks.

Thursday, January 16, 2020

Incursion along the coast, South of Tanga 1905

Another outing for Mud & Blood and a trip to SWF's gaming studio.
This time a trip to East Africa.

Taxed heavily and reduced to agricultural servitude, South-eastern tribes led by the Kibata rebelled in July 1905. A witch doctor had preached that a magic potion, Maji-Maji, could stop German bullets and several other tribes quickly joined the rising.

With only 588 Schutztruppe Askaris and 458 police in the south the Germans were unable to contain the outbreak. Missions and trading posts were destroyed. Mahenge and Songea were besieged and soon about 20 percent of the colony was in rebel hands.
With the main German force fighting in the south of the colony the British in Mombasa look for any opportunity to enter German East Africa and take advantage of the huge oil fields believed to be sitting on the land along the Pangaru River south of Tanga.

A team surveying the area two years before believe they discovered all the right signs for there to be oil. Britain must have that oil but is reluctant to have hostilities with Germany unless it can establish it is there. The border has always been in dispute and now the timing of the Maji-Maji rebellion couldn’t be more perfect.

I have been given the command of a party to cross into German East Africa and discreetly look for oil. At the same time, I am to incite the local tribes to rebel against their German oppressors.
Setting off from Mombasa in the “El Zafir” a large sternwheel gunboat and travelled along the coast entering up into the Pangaru River.

I set up base camp near a local village and have started to erect a drilling rig to establish if there is indeed a reason to go to war with Germany. The “El Zafir” has left to resupply back in Mombasa. They are due back today.
Drilling is going well when smoke is seen on the bend in the river.

The River Bank

The Drilling Station

The defenders all hidden behind blinds.

Not quite what I was expecting that's not the “El Zafir” but a German Steamer with infantry and sailors in row boats behind. I issue rushed orders for the defence of the river bank and base camp.


As the gunboat comes into view I fire a salvo from the native gun looking to slow the German advance. That's a lot of Germans when I considered the make up of my own scratch force.

A lucky strike and a shell lands in the middle of the row boat as it strikes for shore. That should slow the German advance.


Things were not going well for the Germans even the wildlife was on the side of the King, as the soldiers and sailors swam for the shore men were dragged below the waters of the river taken by crocs and the weight of their own kit. Eventually the troops reach dry land.

Having regrouped and with no sign of the any British defenders the Germans cross the beach and crested the main rise catching a unit of Masai Warriors who had been scouting the river bank. A short firefight and the landing party drive off the natives.

The Landing party had stirred up a real hornets nest...  fire erupted from the undergrowth as sailors, natives forces and colonial troops looked to halt the incursion. The Germans on the hill fell back and the troops leaving the gunboat were stopped in their tracks.


1pm and finally “El Zafir” turns up. The unlucky sailors who had been blasted, bitten and drowned were no shot on the open beach. It really was not there day.

Meanwhile the battle for the inlet continues, more Germans and their Askari troops are ashore but the defenders are bolstered by the Royal Navy who poor fire into the German police looking to flank the native forces. The cannon is back having been rushed back from it's vantage point on the beach.

The gun boats enter into a vicious exchange of fire, the German gunboat is crippled with multiple hits to the engine room and wheel house, fires spring up in multiple locations, the British paddle steamer is no better. With the loss of it's helmsman the steamer crashes into the river bank. A German shell lands squarely on the main gun taking it out to the delight of the under pressure Germans. The British landing party head for dry land.

The shows over...
The Germans were pinned on the beach by the British defenders and more were sweeping across the beach. The German gunboat's rear run was still causing the brits some trouble as it continued to blast holes in the beached steamer, but they would not be reaching the drilling platform today...

A great days gaming.... and nice to get some new toys on the table.


Sunday, January 12, 2020

A company of wolves....

Browsing e-bay a few weeks ago I set myself the goal of picking up some evil creatures on the cheap and came up these Dire Wolves for less than a tenner, they were unpainted and a little flash heavy. I have no idea who the manufacturer  but they will be a useful addition to the forces of darkness.

I already had some werewolves hidden away so these nasty beasts could fight as wolves or convert to something far more nasty.

How will the valiant Englishmen last not only against the Spanish invaders but the rise of the evil which fills the land. Plenty more to come in the weeks ahead for Spanish, English and Dark Forces.

Next up more stuff to keep the humans on their toes....