Stripped of a number of their heavy cavalry this encounter might be more challenging within only one unit of Knights.
Welcome to "Dust, Tears & Dice", a blog dedicated to the hobby of miniature wargaming. If you fancy gaming periods off the beaten track then this is the place for you. I am a regular member of The Wyvern Wargamers, formerly The Evesham Wargames Club drawing gamers from Worcester, Redditch, Kidderminster, Cheltenham and Stratford. All players welcome.
Tuesday, May 26, 2026
Dust & Tears Campaign - Game 3
Thursday, August 14, 2025
Tactics II - Campaign Allied Battle 3 - "Dust up in the Wadi"
Continuation of the Tactics II campaign and a useful way of joining up the odd games. Several months ago the British launched their assault which resulted in 3 games, finally the last game of the set.
On the battle map the allied forces had the choice of Allied Armour as their selection with supports from a veteran Mountain Unit, Up against a German Axis Armoured unit selection.
Using Platoon Forward the scenario was a Point Recon Battle - Not quite the clash of armour I was expecting.
The random force roll gave the Allies 2 Vickers Light Tanks, an MMG plus a Mortar Barrage not a bad haul but it did give the Axis forces plenty of blinds to position across the front.
The table presented an interesting predicament for the allies on the far left was a string of minefields and wire, with a wadi running through the remainder of the table, plenty of places to hide multiple German units. The main objective was the wadi crossing.
None of the options looked great for the Commonwealth forces so with limited options they decided to go straight down the middle. Under the cover of a Mortar Barrage which pinned a German section.
This allowed the allies to push on to the through the limited greenery still unsure on what they were facing.
Game over.
A short but fun game, easing my opponent into Chain of Command.
The loss of a section and an MMG team for the German's who were forced to fall back on the map, with limited losses for the Allies.
Let's see what the Axis initiative will bring.
Sunday, April 06, 2025
LOTR Campaign Game - The fall of Fangorn.
The Lord of the Rings Campaign is back.... my wargaming buddy has been investing heavily in bad guys so to accommodate the larger forces we have switched to Dragon Rampant, amending the point values and reinforcements to keep the balance of the game.
In the south of Middle Earth, the Forces of Men have been looking to dodge the evil Orcs' but have finally ran out of room, chased by 4 armies the battered force moved into Fangorn only to be blocked by a far larger enemy force, pinned in on all sides They need to win the day or be wiped from the map.
The plan is a simple one, await the evil horde and hope to batter them as they crest the hill. I picked a largely archer force, paying for the sharp shooter skill to try hold them back and break their morale.
With approx. 100 points to field Sauron's forces were not short of impressive units chase down human forces, Trolls, Heavy Pike and lots of cavalry....
The heavy cavalry swept forward facing off against the Riders of Rohan who fired their bow and evaded the initial charge, some of the cavalry were felled as they charged into the skirmishers in the tree line losing their advantage... the evil guys would only fall for that once. The Trolls and skirmishers rushed forwards to clear the wood.
The men of Gondor refused their flanks as the enemy cavalry regrouped as their infantry pushed around the left flank.
Wednesday, April 17, 2024
Tactics II - Turn 3 Allied - Game 4 Race for Garharish.
A month or so later than planned and it's the turn of the Allies to take the initiative, with the centre ground starting to bog down the Commonwealth forces pushed down the coast road clearing the mountain passes and rushed for the town of Garharish.
The town was garrisoned by the 20th Infantry 'Friulti' Division the Italians were facing 15th Scottish Infantry Division supported by the 16th Bedfordshire.
Rolling on the Platoon Forward encounter table the allies are ordered to launch a 'hasty attack' so with little or no recon the allies viewed the old maps to and made their move.
Tuesday, December 12, 2023
Tactics II Game Turn 2 - The Axis forces Strike Back.
With the Allied forces turn over, initiative switches to the Axis Forces, their first move is to attempt to break across the river, pinning a number of infantry units as their more mobile units pushed forward to break across the wadi.
Playing the Allied defender, I opted for a Veteran unit, armed with Anti-Tank Grenades in the hope that their better defensive saves would keep them in the field longer, the terrain was favourable with high ground to the rear and the ability for troops to be dug in.
The fascist forces would be heading straight down the road, with the possibility of reinforcements forcing the left or right flank, so I had to be prepared for that possibility, with infantry dug in on across the front and a mobile reserve of a couple of light tanks to plug any gaps.
On the high ground a HMG and Spotters scan the possible entry routes of the Axis forces.
As the Vichy French appear they are hit by off table and on table mortars peppered their line, the French had deployed a mobile field gun and armour but they failed to hit their mark against the dug in Infantry.
The French struggled to get organised under the burst of HE rounds. The infantry went forward looking to close the ground between the attackers and defenders.
The British light armour advanced to counter the enemy treat and break up the infantry attack, the armour under took a long range dual took place with both sides taking several hits before the French lost a tank.
On the right flank Axis reinforcements turned up in the shape of the mighty Africa Korps, but they were few in number and lightly armoured.
But despite this they were making a nuisance of themselves breaking through the dug in Infantry into the soft under belly taking out a number of support sections, they were driven back by the allied light armour.
All the time the force morale of both sides dropped point by point the French infantry rallied and charged into the wadi and defeated the battered defenders, on the right flank the Germans infantry was routed as it attempted to clear the defenders from their fox holes.
Unbelievably both sides were left with one force morale point. The Allied sniper finally found his mark after missing all game killing the AT Rifle team which forced the axis forces to withdraw.
The allies had held the river line but losses were heavy on both sides.
Axis - 519
Allied - 445
Monday, November 27, 2023
Tactics 2 = Desert Campaign Allied Move 1, Game 2 - Raid & Prisoner Grab.
Having seized the town of Karalaan 1st Armoured Brigade were tasked with raiding the outskirts of town to unsettle and push back the Axis forces. They can been slow to react and had reached Karalaan only to find it in Allied hands.
The 9th Colonial Infantry Regiment were deployed in the pumping station over looking the town, the concentration of blinds gave a good defensive position with barbwire and slit trenches to bolster the line. However the Allies had some luck and were able to call in a preliminary bombardment hitting the pumping station which put the Vichy forces automatically under pressure.












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