Reinforcement Points awarded every 3 months/turns - 10 points for each territory held, with a bonus 50 points for holding an entire region. Points can be spent using the point totals within the Infamy Infamy army lists/ LOTR variants.
These must be deployed from a branded location
in a ‘supplied’ territory that can be linked link back to the main home territories.
The maximum points of any Army created from a territory during the reinforcement phase is from a Black branded Territory is 100 Points, A Gold Brand has 200 Points available. Standing armies may be reinforced as long as they are supplied but only to a maximum of 200 points.
Army Size.
Initial forces are as follows.
1400 Blue.
800 Red.
The maximum points of any Army is 200 Points but must start the campaign as a minimum force of 100 Points.
Map Movement.
Armies move at a rate of one territory per
move. Mountains and Rivers can not be crossed unless by mountain pass or
bridge. For the purposes of the campaign the sea channels are not available.
Only one Army can move or occupy a territory at
any one time.
Army Orders.
Each Army will be given one of the following
order choices and must name the territory they are moving to or supporting for
the move to be actioned.
Orders |
Code |
Move |
M |
Support |
S |
Defend |
D |
Move – Armies move from one territory to the
other between their own lines or attacking enemy forces, if two opposing enemy
forces are entering a vacant territory a ‘General engagement’ will always be
fought.
Defend - If an Army moves into a defended territory,
the defender will roll for the scenario type and can choose to be the attacker
or defender in the scenario.
If a Gold Branded location is attacked then
Scenario Six ‘Outpost Attack’ will always be played regardless of a defend
order.
Support – If an army chooses to support a
bordering region then the defender will 25, 35, 45 support points based on 1D6 (to
a maximum of the size of the supporting army.) rolled even if this takes the
defender beyond 200 points.
Any losses received on the day will be shared
equally on a pro-rata basis between defenders and supporters.
Should the supporting territory be attacked
then the support option will be removed and the attacker will roll for the
scenario and choose the attacker and defender. (if the neighbouring territory
given a support order for the named territory under attack or defending a
region.
Rhun – Britain (Orc territory)
Rhovanion – Britain (Orc territory)
Mirkwood – Germania (Human territory)
Rohan – Gaul – (Orc territory)
Arnor – Italia – (Human territory)
Eriador – Italia (Human territory)
All looks good Stu and look forward to seeing the campaign unfold.
ReplyDeleteSomething to fill the days during lockdown Steve.
DeleteSounds like a fun gaming project Stu and I am also looking forward to following your impending series of linked games!
ReplyDeleteI sense I might be in for a beating early on :-(
DeleteCheers
Stu