It's terrain week, I had hoped to get a game in for Lexington and Concorde back in April but needed some more fields, walls and buildings to flesh out the table. But real life has conspired of late seriously hindering both game and painting time, so some quick wins sprucing up some of the Time Cast latex fields and marshes to day.
Welcome to "Dust, Tears & Dice", a blog dedicated to the hobby of miniature wargaming. If you fancy gaming periods off the beaten track then this is the place for you. I am a regular member of The Wyvern Wargamers, formerly The Evesham Wargames Club drawing gamers from Worcester, Redditch, Kidderminster, Cheltenham and Stratford. All players welcome.
Saturday, May 17, 2025
10mm Terrain - Time Cast Models
Saturday, May 10, 2025
Black Hawk Down - Wyre Forest Club
Thanks to Andy from the Wyre Forest Club as guest blog writer this week and a HUGE Black Hawk Down game at our latest club all dayer.
This was only our 4th game with the rules so with a nod to Oriskany Jim of the Sitrep podcast and the QRS sheets he sent me and his two part video on you tube he posted up we were ready.
HUMINT XXX Agency advises there is a EN Habr Gidr Clan Meet at possibly the Cultural Building (Code name MAIN TARGET BUILDING) on Hawaldig Road.
LAUNCH CODE WORD: IRENE valid till 2359L
Mission Template dictates a heliborne Delta Breaching team with 2 Ranger chalks acting as blocking force. Road convoy will pick up High Value Targets and Breaching teams and Blocking force and Exfil on road in the convoy back to MOB.
Tier 1 Breach Teams
2 MH6 Little Birds unarmed
2 DELTA teams, Delta team Leader TQ D12 Morale D12, 3 Deltas TQ D10 Morale D12
TASK FORCE RANGER
TWO CHALKS TQD8/ Morale D10
Chalk HQ, Off D10/D10, RTO, Medic, Pltn Sgt plus man
Aerial Support
2 MH60s with 2 Snipers each (can be set down if required) on constant orbital support)
1 CSAR MH60 Bird with 14 Men
4 Delta D10/D12, 6 Rangers D8/D10, 2 Parajumper advanced life saving medics medics D8/D12
1 MH6 (with strafing attack) per turn TQ D12 check first to see if it arrives
CONVOY
4 HUMVEE With 50cal 4 men each
1 HUMVEE with MK19 GLR 4 men
2 M939 5 ton Lorries 4 men each
The target building before the convoy arrives.
To add to the competition on the day both sides were provided with the following Victory Points.
Somali National Alliance KIA 1VP
Somali Warlord KIA 10 VP
Somali Technical Mission Kill 5VP
US Forces
Each HVT KIA -5VP
KIA TFR 10 VP
Serious wound TFR 5 vp
Lorry/ Hummer Mission Kill 5vp
The Convey sets off with it's prisoners
A slow start burning tyres and Black Smoke belched into the sky calling out across the city, Somalis were amassing and standing by awaiting the slow moving convoy.
First sign of trouble and the lead hummer blunders into a Somali technical, needing a high score, they rolled a 12, they knock out the lead vehicle. Disaster.....
The Convey rolls forward with Black Hawk and Little Bird Air Cover. Somalis we’re wiped out in droves, but every turn more we’re answering the call to the fight in reserve.
The reinforcements were hindered by the Air Support targeting the numerous technicals.
We have a Black Hawk Down....
The aircrew were jumped and wiped out less one pilot who was taken alive a national shame for the Americans.
A crew of 14 Deltas, Rangers and pars jumper paramedics were Set down away from the crash site on some sort of bizarre park and ride. The rushed to the crash site to find the crew gone.
Somalia militia rushed from the surrounding buildings a vicious fire fight took place where the search. And rescue team were. More American casualties were taken. The mass of fighters overwhelmed the defenders and another American was captured alive.
Mean while the convoy several blocks away took another wrong turn.Another Hummer is taken out as Task Force Ranger lack of map reading proved fatal. By now we took stock of the game and called it. A bloodbath on both sides.
If we had carried on I think the road convoy would have had to try and laager up and defend itself from a static place and call for external help to extricate themselves.
A great game on a great looking table with virtually all done from fresh since Christmas with a week to go I made 52 foot of wall with foamboard.
Lessons learned as it was only the 4th game more rules questions rolled in which was inevitable, more civilian mobs we need on the table to create more uncertainty. The random choice of road direction made for a real challenge for the US Players.
By games end.
Somalis 106 KIA
Two destroyed technicals.
5 KIA
2 aircrew KIA
2 Prisoners of war 1 Aircrew 1 Ranger
3 Task Force Ranger seriously wounded
2 Hummers Destroyed
Friday, May 02, 2025
Amercian War of Independance Month - Maryland Regiments with a little help from AI.
Sunday, April 27, 2025
Snapdragon Studio - A nice find.
Whilst at Alumwell a couple of months ago, I picked up these tucked away on one of the stands. In a base coat of yellow I suspect they were over looked by many so a quick paint job to match them to my existing terrain.
Sadly no longer available and Kerry who ran the business and sculpted them did not sell on the rights when he shut up shop back in 2004 after a period of illness.
The had there own style and you can occasionally see them pop up on E-bay.
A quick make over, some signs and the containers and a wash finished with tufts and the occasional rocks and they are done. These will be a great addition to the WW2 desert terrain.
Such a shame we won't see them again.
Sunday, April 20, 2025
Task Force Ranger - Force on Force.
Wyre Forecast Club game and the first dry run for the All-dayer, giving Force on Force a run out and the US efforts to bring order to Somalia.
Credit to Andy at the club he has been powering through buildings and figures at a rate of knots...
History recounts the following.....
On September 21, 1993, during Operation Gothic Serpent, Task
Force Ranger conducted a mission to capture Osman Ali Atto in Mogadishu. The
operation involved a coordinated effort by elite units, including Army Rangers,
Delta Force operators, and the 160th Special Operations Aviation Regiment
(SOAR)
The mission began with intelligence indicating Atto's
location near Digfer Hospital. Task Force Ranger deployed a combination of
ground and air assets, including MH-60 Black Hawk helicopters and Humvees, to
secure the area and capture Atto. The Rangers and Delta Force operators quickly
moved to the target building, securing the perimeter and entering the premises
to apprehend Atto
Despite the rapid execution, the mission faced challenges,
including sporadic gunfire from local militia forces. The Rangers and Delta
operators maintained their positions, ensuring Atto's capture and safe
extraction
The operation was completed successfully, with Atto being
taken into custody without significant casualties on the American side
This mission was part of the broader effort to destabilize General Aidid's network and reduce his influence in Mogadishu. The capture of Atto was a tactical success, demonstrating the effectiveness of Task Force Ranger's coordination and execution.
In our game things went similarly well for the US forces, roping in and securing a roof top on the right and clearing another high rise with the mini-guns from the Black Hawks. One Hot spot down and some good firing positions to supress and neutralise the growing mobs.
The little Birds swooped in and Delta Force dropped into the hot zone. They were shot at by a number of militia men before the Rangers were able to pin the Skinnies. One of the Delta Force Operators was seriously wounded as he dropped in behind the petrol station where Atto was hiding out.
Atto made a break for it, looking to hide amongst some locals, but was brought under fire by the Operators and Rangers as he burst from the garage. Atto and his bodyguard were dropped before he could hide amongst the throng of civilians.
Delta Force moved forward to secure their prize....
Unfortunately Delta Force and the Rangers were rather enthusiastic in their suppression of the fleeing Atto, when they reached the bodies Atto was Dead... (1 on a 1D6).
Grabbing the body and his phone the US withdrew to the roof top and waited for the extract.
Loses on the day 2 Delta Force wounded one seriously and two Rangers lightly wounded when an RPG round hit the roof top.
Tactically a great success for the US, but I fear we may have taught the Somalia's a trick or two when we next encounter them. Roll on the all-dayer lets just hope we don't lose a Black Hawk.
Tuesday, April 15, 2025
Crusader Mounted Sergeants
The Crusader project rolls on....
The Christian forces are light on cavalry so these mounted Sergeants will be a useful addition to help keep the Arab cavalry at bay.
Thursday, April 10, 2025
Enter the Christian Horde.
These fine fellows have been on the paint table for a couple of weeks, a random collection of Footsore, Wargames Atlantic and Perry's Miniatures all part of the getting stuff done project.
It's looking like April will be another month of Crusading, a mix of Spear, Crossbow and Levy to complete a number of units for the Crusader project bringing the figure counts up to 12 and 6 for Lion Rampant and removing the need for casualty markers.
I seem to have increased the volume of figures on the go in recent years, it used to be no more than 12 at any one time, but now I find myself working through between 24-30 which take longer but there is something quite satisfying about finishing a large batch. This mob enable me to come a number of units.
Skirmish Unit - Christian Bow, I had 4 of these already the two additional Plastic Wargames Atlantic archers will complete the unit.
Light or Heavy Spear a mix of of Footsore metal and plastic a perfect match the only difference being the spears, the metal with the deadly metal pins verses the denser plastic ones from Atlantic. I might consider swapping one or the other out at some point.
Closely followed by their bulkier Perry breatharian, the Perry Figures were not a good match compared to the Footsore Spearmen in the same unit so they now get their own unit.
The Christian Levy get their ranks fleshed unit bringing them up to 12 figures, one of the levy even managed to get their hands on a large shield. Not sure it will really help when you look at their stats.
Finally an additional Skirmish Crossbow unit from the Perry Twins, these can be a stand alone unit or combine with the other Skirmishers to make a full unit of 12. Let's see if they can keep the mounted horses at bay.
Plenty more still to do before the plastic mountain is conquered but some good progress over the past week or so, an hour and a half an evening certainly made the painting process far easier than a whole days session.
Next up mounted sergeants.