Friday, February 16, 2024

Rebels and Patriots - First outing.

Whilst the AWI 10mm project starts to take shape, an opportunity to give Rebels and Patriots a run out using the Spanish and Haitian forces.

I modified the native list for Haitian escaped slaves making them large units and aggressive but removing there firing ability, the total points were 29 vs 24.

The Haitian regulars were complimented by a couple of regular line units and skirmishers, whilst the Spanish were held the defences of the plantation with a veteran regular unit, a light cannon and a number of militia units.

The Haitian sweep through the fields and advance on the militia who were guarding the fence line of the plantation they were disordered from the fire from the skirmishers, the militia attempted to rally off the marker but failed their orders and charged the advancing Haitians before being soundly beaten and send packing.


Not the best start for the Spanish, but their skirmish units were starting to inflict a number of casualties on the advancing regulars who were hindered by the fence line and slave living quarters and could not bring enough of their fire power to bear.


The light cannon and the mass ranks of defenders disrupted the advancing Haitians who spent a number of turns Rallying their troops for fear of the disruption driving them from the table.


The Regulars drove back the skirmish units but unfortunately brought them into range of the defenders who send them running.


Lacking to sufficient units to clear the defences the Haitian were forced to withdraw.

A good outcome in about 2 hours, not bad at all for the first outing the rules were quick to learn and had some nice touches I like the jeopardy of rolling double 1 or 6 - we had there fair share of those.

We had a couple of discussions around the range of skirmishers vs formed ranks, who out range regulars. We quickly learnt the importance of cleaning up the disruption markers, on one occasion the slave unit charged a skirmish unit but being disordered the loss dice was a real issue.

The formed close formations seems to be a good choice if you can get in a position to make it count, for the Haitian's though don't do it in front of an artillery unit it can be a painful experience.

A quicker game than Sharp Practice so perfect for evening games and will be a good fit for the 10mm project especially where the game might call for 2 or 3 companies per side with a couple of commanders each.

10 comments:

  1. Great to see R&P being used in a different and fairly unique theatre. The rules have worked for us many times 👍

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    1. Thanks Matt. yes I read a number of your AAR's looking to replicate longer term in 10mm for the AWI.
      Cheers
      Stu

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  2. Looks like a great game, love the look of the table too.

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  3. The game does point to some of our first game experiences. Units can quickly become useless, precious command rolls are needed to rally Units quite often. Nice to see an unusual setting for the game.

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    1. Pancerni I can see that happening, I am thinking I might need a few more skirmish units to throw in front of units to allow them to recover and keep your officers close.
      Cheers
      Stu

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  4. Great start to using the R&P's rules and as you say, they provide a much quicker game than SPII. Getting a handle on how and when to rally units etc takes time (of course with new rules) but also careful selection of a scenario. Attacking units often need a numerical superiority, again something that can be worked out as you become more au fait with the rules.

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    1. Thanks Steve, what I liked was the fact that whilst out numbered the defenders where able to stop the attackers and militia behind defences were tough to defeat.... I am ok with that but would not want them in the open.... I guess next time I will need some shock troops to break the defences.
      Cheers
      Stu

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  5. I have a pdf copy of these rules but have not really looked at them, so nice to see they worked well for you Stu.
    We have always found SP a pretty quick and bloody game, but perhaps on a smaller scale engagement than presented here.
    Great to see the Haitian collection in action again!

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    1. I am looking at an AWI project with perhaps 10-15 units aside my fear is that this would be slightly to large for SP games especially in an evenings setting.
      Cheers
      Stu

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