October club and a modern outing with Operation Desert Storm using Force on Force.
Breakthrough at Objective Hammer.
British mechanized infantry supported by Warrior IFVs and Challenger 1 tanks must breach a heavily fortified Iraqi defensive line consisting of trenches, dug-in T-55/T-72 tanks, and ATGM teams. The goal is to secure a strategic metal road behind the defensive line.
A new regular venue for the club, that conveniently has a large table tennis table, which gives us that little but extra playing area and the ability to go big.....
On the right flank a dual a T72 and a BMP1 hide out amongst the shell scrapes awaiting the British advance. Within FoF the Iraqi's need to really mass their fire to bring down the attacking dice of the better armoured and armed Challenger I's
he British won this dual, but the defenders had the satisfaction of knowing that the had caused the British to lose a track, not great for an attacking force of only two MBT's.
Better news on the left flank as the 2nd Challenger engaged multiple targets brewing a T55 and T72 in short order. The heavy metal fight was sort lived and it was not long before all along the line Iraqi AFV's were burning.
A little over confident they moved over the open ground and were greeted by Saggers and RPG rounds, many missed their mark however some got through. The loss of a couple of Warriors would be difficult to justify to the bean counters in Whitehall.
As the clock ran down and the Iraqi reinforcements were turned to burning wreaks the British neared the defensive line. a partial victory for the coalition but an expensive encounter with two Warriors destroyed and all three Challengers suffering battle damage.
A fun and bruising encounter, it took a while to get the tactics right for this battle to make the best use of the British firepower, tanks don't last long. But the AT teams can still pack a punch especially when deployed in numbers.
Force on Force gives a realistic encounter the improved qualify of the British gives them an advantage in supressing the poorer quality defenders, the high value dice means certain shots will automatically get through.
As both forces were regular it can lead to protracted exchange of fire, the trick is knowing when to stop and save some of those dice for that 'Just in case' moment.
The casualty and wound tables make you think about when to put your mini warriors in danger.
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