The recent run of Stargrave games has sent me down a right rabbit hole, we started chatting about how a well trained faction would fare against local NPC's and next thing you know we are mashing together Stargrave and Ambush Alley for a days gaming...
John Riddick got the call at 07.00 A renowned scientist in the field of FTL hyper drives and his team on were intercepted and forced to the surface of a far flung moon. The professor had a close protect team but the ambush was surgical. Within three minutes the entire detail was dead and the professor and his team were gone.
The bad press of a precision snatch and grab would be bad enough, but the professors know how could give any of the numerous off worlders the edge.
It took less than 8 hours to track down the professor thank heavens for the bio-chip to a jungle camp on the darkside of Garak 6. A known stronghold of the Silvaro clan. The Silvaro clan were a low tech bunch of minor criminals and savengers. Major Damitrius virtual image filled the room, that's the place troopers, when you get there, go in rocking and don't bother knocking.
A simple hostage rescue. In and out, no fuss.
Riddick's team has been tasked with rescuing him and his team. The strike force must quickly infiltrate the neighbourhood rapidly neutralize resistance in the target building and secure the hostage for either a hover ship or ground evacuation.
The Silvaro clan start with 4 squads each made up of 5 Small Arms and 1 support weapon either a rocket launcher or Heavy Machine Gun. Together with 4 hot spots which would generate additional bad guys whenever any of the players triggered an initiative roll of less than 4
Roll | Reinforcements |
2 | 1 Rocket Launcher |
3 | 1D3 Small Arms + Co-Pilot |
4 | 1D3 Small Arms |
5 | 1 Heavy Machine Gun |
6 | 1D3 Small Arms + Heavy Machine Gun |
7 | 1D3 Small Arms + Rocket Launcher |
8 | 1D6 Small Arms |
9 | 1D3 Small Arms + ROLL AGAIN |
10 | 1 Heavy Machine Gun |
11 | 1D6 Small Arms + Co Pilot + Rocket Launcher |
12 | Jeep + Heavy Weapon |
Great stuff Stu - looks like the kind of thing I am hoping to do with my Pulp project - funnily enough, I just said in an email to a gaming mate, I could probably adapt Frostgrave to use for the Pulp games!
ReplyDeleteThe D20 mechanism works really well for taking on multiple bad guys and surviving against the odds :-)
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Stu
Great terrain, figures and AAR. Thank you for sharing!
ReplyDeleteThanks John, thanks for stopping by.
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Stu
Very interesting gaming, Stu. Awesome terrain and figures too.
ReplyDeleteThanks Dean a lot of fun, it certainly captured the Hollywood hero type experience and all before lunchtime :-)
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